3D Intergenerational Idea Workshop [pol. Międzypokoleniowa Pracownia Pomysłów 3D]
Programme for education and activation of seniors and building intergenerational connections
				
	
							Categories
About innovation
The nature of innovation
										Model organizacyjny
																																				The problem that innovation answers
										The lack of advanced knowledge and skills in the area of modern technology is observed as a widespread problem in society that needs attention and consideration; the social activity of seniors is reduced, especially men; there is a deterioration of intergenerational ties and a lack of appropriate places and ways to foster meetings between seniors and the younger generation, which points to the need for further research and action in this area.
																																				How does innovation work?
										The innovation consists of the organisation of a 3D printing workshop according to the manual and the involvement of a specialist. At the next stage, it is important to recruit participants for the programme. The final stage of the innovation is the implementation of the programme according to the 9 two-hour blocks of classes that are available in the programme handbook, where seniors meet with children and begin the creative process.
																																				Who is the innovation for?
										People over 60, especially men.
																																				Who can implement the innovation?
										Day centres; senior citizens' clubs; cultural centres; nursing homes; libraries; organisations and foundations taking care of seniors.
																																				Products resulting from testing
										An educational programme where the recipient can benefit from worksheets and additional educational content.
																																				Results achieved as a result of testing
										The programme achieved its aims, and the most rewarding elements were the classes to prepare each other for the meeting and the meeting itself between the two age groups, as well as the extremely inspiring creative process that was carried out together with the senior group.
																																				Has the innovation been selected for dissemination?
										Tak
																								How to implement an innovation?
Who is necessary to implement innovations?
										Animator conducting the classes; senior group; children's or youth group.
																																				What is necessary to implement innovations?
										Knowledge of basic technical and manual skills; computer literacy; willingness to learn how to use 3D printing technology; at least basic experience of working with children and young people; purchase of a 3D printer that meets the safety standards; payment for the specialists conducting the classes; consumables for the classes.
																								Who is behind it?
Name and surname or name of the innovator(s)
										Fundacja Szczęśliwe Dzieciństwo
																																				City where the innovator(s) reside or have their registered office
										Lublin
																																				An institution supporting the development of innovation
										
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												string(36) "f0733e06-5148-4c37-9d19-4b2225a90d41"
											
											
												Generator Innowacji. Sieci Wsparcia 2 [2019-2023]											
										Contact for innovation
										Fundacja Szczęśliwe Dzieciństwo;
Adres korespondencyjny: ul. Jezuicka 4/9, 20-113 Lublin.
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